This is a custom Projectile I made for Fallout 3. There's very little to the actual model of it, but a lot of NifScope. The primary challenge here was 1 to get the Alpha Map to work (easy) and 2 to figure out how to make it "Billboard" (ie face the player at all times). I've also re-textured my original Blunderbuss so that it fits the Fallout world a bit better (completely re did the UVW's and textures, as well as the build method to get it in game).
Sunday, October 4, 2009
Wednesday, September 23, 2009
Thursday, September 17, 2009
Friday, August 28, 2009
Thursday, August 27, 2009
Smuggler Blaster Turnaround
Did another pass on the textures. I'll probably drop this into Fallout 3 so I can actually see it in use (unless Bioware wants to give me access to the Hero engine!). Otherwise, I'm calling it "done for now"...
NOTE: Only the Concept Art was used as REFERENCE. The concept art was not used in any other way (ie. it was not used for any textures).
Here's a few stills too...


NOTE: Only the Concept Art was used as REFERENCE. The concept art was not used in any other way (ie. it was not used for any textures).
Here's a few stills too...


Subscribe to:
Posts (Atom)


