Sunday, October 4, 2009

Fallout 3: Custom Projectile Test

This is a custom Projectile I made for Fallout 3. There's very little to the actual model of it, but a lot of NifScope. The primary challenge here was 1 to get the Alpha Map to work (easy) and 2 to figure out how to make it "Billboard" (ie face the player at all times). I've also re-textured my original Blunderbuss so that it fits the Fallout world a bit better (completely re did the UVW's and textures, as well as the build method to get it in game).

Wednesday, September 23, 2009

Dark Tower

For Background Design....

Thursday, September 17, 2009

Fallout 3 meets SW:The Old Republic

Imported the ole Smuggler Blaster into Fallout 3 for general destruction and mayhem.

Friday, August 28, 2009

Smuggler Blaster Wallpaperified

Made it into wallpaper for the SW:TOR crowd.

Thursday, August 27, 2009

Smuggler Blaster Turnaround

Did another pass on the textures. I'll probably drop this into Fallout 3 so I can actually see it in use (unless Bioware wants to give me access to the Hero engine!). Otherwise, I'm calling it "done for now"...



NOTE: Only the Concept Art was used as REFERENCE. The concept art was not used in any other way (ie. it was not used for any textures).

Here's a few stills too...