Thursday, November 5, 2009
Material and Lighting
I need to hit this with some better lighting... Lamp is still giving me issues (but it's properly unwrapped now, so I can tweak it as needed - and will).
Sunday, October 4, 2009
Fallout 3: Custom Projectile Test
This is a custom Projectile I made for Fallout 3. There's very little to the actual model of it, but a lot of NifScope. The primary challenge here was 1 to get the Alpha Map to work (easy) and 2 to figure out how to make it "Billboard" (ie face the player at all times). I've also re-textured my original Blunderbuss so that it fits the Fallout world a bit better (completely re did the UVW's and textures, as well as the build method to get it in game).
Wednesday, September 23, 2009
Thursday, September 17, 2009
Friday, August 28, 2009
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