Progress update. Still tweaking it, but probably the last I'll post on him, all rigged up and ready to go... for whatever purpose. No real reason for this guy, just for fun taking an original concept all the way through to completion. The entire scene is about 5k poly. I could get him down to about 2.5k without issue I think ... but there's not much need for that these days.
Friday, October 1, 2010
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