Monday, January 11, 2010

Hunter Final

Posed and tweaked. I did a rudimentary rig in 3ds max to pose him. Otherwise just some minor changes (probably hardly noticable). Steven Wells did the Low Poly model of the character. All other props I made. All texturing was done in zBrush. Painting was also done in zBrush with some map tweaks followed up in Photoshop. I've also attached in a dirty image of the gun that was imported to Fallout 3 (texture for that one was done in Photoshop using the original zBrush as the base).

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